Hello all, I have BB2021. On some acoustic guitar tracks, the guitar has squeaks throughout the track. Although it was probably done to sound natural, it drives me crazy trying to use this track on a song. Also, it seems the guitar will play some strange lick that I have to remove from the recording.
I was hoping the PG developers would consider this for future releases. I have tried regenerating the track, using the simple arrangement, etc., and it does not fix the track completely.
The track I'm working with now uses _LONESON.sty. Any suggestions would be appreciated.
I don't have that style so I can't try these suggestions, but I have eliminated noise and/or artifacts using the polyphonic version of Melodyne. 1-Carefully EQ this guitar track. This is not the optimum way but it might help. 2-If you have the polyphonic version of Melodyne you can eliminate said fret noise.
Last edited by MarioD; 10/08/2110:56 AM.
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Hi, I’m gonna get some real complaints here. I’m lucky I have Reaper but a number of DAWs do it.
To reduce (or even eliminate) squeaks I use Spectral Editing. When Spectral Editing one can simply see the noise select the area and reduce its level. One can eliminate the squeak without greatly affecting the overall EQ of the note.
So, I have an easy solution that brings this under control pretty fast.
I will be using this all the time now on some of those old "Celtic" guitar tracks. Talk about squeaks!!
I learned this on youtube.
What you do is use a de-esser and the Izotope RX "de-clicker." I think I got that program for 9.99 or maybe free.
Anyway, it seems those squeaks are in a "male" de-esser range and I fiddled with both of these until I found settings that make it quite bearable with destroying the sound quality or naturalness.
I am all set now and I am glad someone forced me to figure this out.
David Snyder Songwriter/Renaissance Man Studio + Fingers
David, have a look at the Kenny Gioia video on Spectral Editing that I pointed to above. Trust me it is the quickest, easiest and most efficient ways to get shy of a lot of unwanted noise.
Even using the Spectral View can show one the bad areas (once a little experience is gained). The Spectral View can even show one the effect on a signal such as de-essing.
Just a thought,
Tony
HP i7-4770 16GB 1TB SSD, Win 10 Home, Focusrite 2i2 3rd Gen, Launchkey 61, Maton CW80, Telecaster, Ovation Elite TX, Yamaha Pacifica 612 BB 2022(912) RB 2022(2), CakeWalk, Reaper 6, Audacity, Melodyne 5 Editor, Izotope Music Production Suite 4.1
It's not free, but if you want to do the job very quickly (like in a matter of seconds), the Izotope RX8 Standard bundle has a tool called "Guitar De-noise"
Tony's suggestions re Reaper are spot on. Kenny also does a GREAT video about creating a de-esser in Reaper that can easily be tweaked to removed string squeaks etc. It's a matter, as in all De-esers and dynamic EQs, of finding the offending frequency and then allowing the compressor of EQ to suppress/reduce the problem. I'd be inclined, personally, to use the Spectral image in Reaper and manually reduce the problem with automation of the Pre FX Volume automation line. It will take a little time but the results will be better. Sibilant sounds and strings squeaks drive me to distraction so I deal with these things as a matter of course and self preservation.
Cheers rayc "What's so funny about peace, love & understanding?" - N.Lowe
The real advantage of using Spectral Editing over a de-esser is you can chop out the offending squeak, pop or whatever without affecting other parts of the signal. It is also possible to knock out very low frequencies if that is what is require.
IZotope RX8 will also do this but I’ve found it far easier just to use Reaper’s Spectral Edit as it is just a part of the track editing process. Once you do it a few times it becomes quite simple to go to the Spectral View on a track and actually see the offending noise. From there it is easy to reduce the level of the offending part (or eliminate it). Sometimes a reduction sounds more natural.
Try new stuff it is fun.
Tony
HP i7-4770 16GB 1TB SSD, Win 10 Home, Focusrite 2i2 3rd Gen, Launchkey 61, Maton CW80, Telecaster, Ovation Elite TX, Yamaha Pacifica 612 BB 2022(912) RB 2022(2), CakeWalk, Reaper 6, Audacity, Melodyne 5 Editor, Izotope Music Production Suite 4.1
For sure but RealTrack 2914 is the only acoustic guitar RealTrack used in the _LONESON style user Robert Stevens mentioned in the initial post.
Musicians use to use guitar grease on their fingertips or flat wound strings to minimize squeaks. Now, virtual instruments have a knob to "dial in" how much squeaks you want.
This type of fix can also be done in BIAB using BIAB tools. No external software program used.
_____________
I loaded the _LONESON.STY Demo and located a bar with a guitar fret squeak. I removed the squeak in BIAB from the Audio Editor window.
I've attached a short MP3 file of three bars from the demo and a screenshot of the two Waveforms of the original unedited audio and the second clip of the repaired audio. You clearly hear the squeak in the first audio clip. The second audio clip repeats the three bars after I repaired the offending bar and the squeak has been eliminated.
Can you explain how you did this, what tool you used, what the steps were to find these tools in the menu, and maybe circle some stuff in Paint with some arrows and stuff.
I would not know where to begin.
Sorry!! Maybe I am dense!!!
David Snyder Songwriter/Renaissance Man Studio + Fingers
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